The sketch now shows, more clearly, the close-knit relationships between the data sharing infrastructures (via cell-phone or other WiFi-enabled mobile device) and the physicalities of the park. (Again, this remains at the conceptual level, and is only one of many, many possibilities of physical manifestations.)
Artificial trees which are integrated into the real landscape (and mimic real ones) are, quite literally, the source of life and light into the underground chambers. Fibre-optic cables, whose ends run from the 'tree' branches into the trunks and into the underground, allow for the underground chambers to be lit.
The hemispherical pods may be placed in other parts of the city extraneous to the park, say, in bus-stands, news-stands, public libraries and so on. Content from the park users can then be viewed within any pod, anywhere in the city, thereby expanding the boundaries of the media 'hinterland', i.e. the park.
Each facet within the interior surface of the underground chamber acts as a unique surface for a unique user. Strategic placement of projectors allows for every facet to display content, in a similar fashion as that in the pods, i.e. content which is foreign and disjunctive to the cultural background of the viewer.
The disjunction is aimed at education - insofar as the visual, aural and/or video content of other park users (which have been fed to the main server, through the WAN (Wide-Area Network) that has been set up at the park) with other cultural backgrounds would inform.
Cellphones and/or other Wi-fi enabled devices, seamlessly connected to the WAN at the park, are the end-user tools in this entire scheme of things. They are both information collectors and distributors, and their capabilities are augmented with larger-scale projections onto real surfaces, thereby allowing for content to be mapped onto a physical surface. This potentially allows for a new spatial environment to be created, one that is highly dynamic due to the flux in imagery and aural content that constantly changes.
(The cellphones illustrated are the N80 and N93 models from Nokia, which has provided 300 N80 phones to REMAP for testing purposes. The illustrations do not serve as any form of advertisement.)
Artificial trees which are integrated into the real landscape (and mimic real ones) are, quite literally, the source of life and light into the underground chambers. Fibre-optic cables, whose ends run from the 'tree' branches into the trunks and into the underground, allow for the underground chambers to be lit.
The hemispherical pods may be placed in other parts of the city extraneous to the park, say, in bus-stands, news-stands, public libraries and so on. Content from the park users can then be viewed within any pod, anywhere in the city, thereby expanding the boundaries of the media 'hinterland', i.e. the park.
Each facet within the interior surface of the underground chamber acts as a unique surface for a unique user. Strategic placement of projectors allows for every facet to display content, in a similar fashion as that in the pods, i.e. content which is foreign and disjunctive to the cultural background of the viewer.
The disjunction is aimed at education - insofar as the visual, aural and/or video content of other park users (which have been fed to the main server, through the WAN (Wide-Area Network) that has been set up at the park) with other cultural backgrounds would inform.
Cellphones and/or other Wi-fi enabled devices, seamlessly connected to the WAN at the park, are the end-user tools in this entire scheme of things. They are both information collectors and distributors, and their capabilities are augmented with larger-scale projections onto real surfaces, thereby allowing for content to be mapped onto a physical surface. This potentially allows for a new spatial environment to be created, one that is highly dynamic due to the flux in imagery and aural content that constantly changes.
(The cellphones illustrated are the N80 and N93 models from Nokia, which has provided 300 N80 phones to REMAP for testing purposes. The illustrations do not serve as any form of advertisement.)
2 comments:
Nice work Hann. I am not sure about the hemispherically insect with 6 legs. I am hyped up by the artificial tree. Perhaps there could be parts of the tree that are alive... you know...a cyborg of sorts. At least with the death of any particular technology, the natural systems that are embedded in Nature would still be of some use. I really dig the dark space for media projects being underground. Good job!
Hi Jawn.
Thanks so much!
The legs of the "hemisphere" are actually those of human beings. The hemispheres are small pods which project video content that's picked up from a central server (which initially picks up this video from the park-users' cellphones).
Think of them as micro-"iMax" theatres.
They are installations which can be placed around the entire city, thereby linking points of the city to the park, and vice versa.
(I will post a full explanation accompanying the sketch soon.)
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