Monday, January 22, 2007

Concept Sketch v0.5 - Physicality


This sketch examines one of my ideas (and one of many possibilities) for the interactive park.

This very preliminary design is borne out of several factors, the first of which involves the provision of multiple facets for a number of media projections to be effected. The underground chambers as suggested in the sketch would accommodate for these multiple facets, and, being underground, would allow for daytime use as well.

The landscape above-ground would be respectful to the landscape design by Hargreaves Associates, a San Francisco-based landscape design firm which has been commissioned to design the landscape for the park. (REMAP's involvement is the interactive media / technology aspect of the park.)

Hemispherical pods (see sketch) would dot the landscape above, allowing for a maximum of three people to fit under it. These can be thought of as micro iMax theatres. The video information that is projected onto the insides of the hemispherical surface would contribute to an immersive experience for the parkgoer.

The video that is shown on the inside surface of each pod is called up from a main server, housed in the Remapping LA lab downtown. When the user enters the hemispherical pod, information from his cellphone will be read and, from previous tagging of his identity, his background culture and ethnicity will be noted. The information that is fed to the user will not be that of his identity, in an attempt for him to familiarise with other communities that are surrounding the park. (There are four distinct communities - Chinese, Korean, Jewish and Latino - each of which is tightly bound within itself.)

Thus, the videos projected would be of the neighbourhoods and communities that are 'foreign' to the visitor's. (A censorship system detects potentially offensive content and removes them from the server; these systems are existent and will be documented in a future post.)

The intention is to provide for a data-sharing infrastructure and environment that is immersive, multi-layered, and most importantly, creates an awareness of other communities which one may not physically mingle with.

No comments: